Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
The goblin takes the Disengage or Hide action.
Initiative. +2
Senses. Darkvision 60 ft.; Passive Perception 9
Gear. Daggers (3)
Languages. Common, Goblin
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
A tent card folds in half: the name faces the players, the stat block faces you.
Pick “Save as PDF” as the destination in the print dialog.
Goblin Minion — printable monster card
Small Fey (Goblinoid), Chaotic Neutral
Full stat block
- Armor Class
- 12
- Hit Points
- 7
- Initiative
- +2
- Speed
- 30 ft.
- Senses
- Darkvision 60 ft.; Passive Perception 9
- Gear
- Daggers (3)
- Languages
- Common, Goblin
- Challenge Rating
- 1/8 (25 XP)
- Proficiency bonus
- +2
- Skill proficiencies
- Stealth (expertise)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 -1 | 15 +2 | 10 +0 | 10 +0 | 8 -1 | 8 -1 |
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.