MultiattackThe giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost AxeMelee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great BowRanged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
BONUS ACTIONS
War Cry (Recharge 5–6)The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Frost Giant [1/2]Huge Giant, Neutral Evil
CR8
15Armor Class
149Hit Points
40 ft.Speed
STR23+6
DEX9-1
CON21+5
INT9-1
WIS10+0
CHA12+1
Initiative. +2
Senses. Passive Perception 13
Immunities. Cold
Languages. Giant
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Frost Giant [2/2]Huge Giant, Neutral Evil
CR8
15Armor Class
149Hit Points
40 ft.Speed
STR23+6
DEX9-1
CON21+5
INT9-1
WIS10+0
CHA12+1
Bonus Actions
War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Giant
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
A tent card folds in half: the name faces the players, the stat block faces you.
This stat block is long: it continues on a second card instead of being truncated. Print both.
Frost GiantGiant · CR 8
Frost GiantHuge Giant, Neutral Evil
STR+623
DEX-19
CON+521
INT-19
WIS+010
CHA+112
AC15
HP149
CR8
SPD40 ft.
ACTIONS
MultiattackThe giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost AxeMelee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great BowRanged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
BONUS ACTIONS
War Cry (Recharge 5–6)The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Frost Giant [1/2]Huge Giant, Neutral Evil
CR8
15Armor Class
149Hit Points
40 ft.Speed
STR23+6
DEX9-1
CON21+5
INT9-1
WIS10+0
CHA12+1
Initiative. +2
Senses. Passive Perception 13
Immunities. Cold
Languages. Giant
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Frost Giant [2/2]Huge Giant, Neutral Evil
CR8
15Armor Class
149Hit Points
40 ft.Speed
STR23+6
DEX9-1
CON21+5
INT9-1
WIS10+0
CHA12+1
Bonus Actions
War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Pick “Save as PDF” as the destination in the print dialog.
Frost Giant — printable monster card
Huge Giant, Neutral Evil
CR 8
Giant
Huge
Full stat block
Armor Class
15
Hit Points
149
Initiative
+2
Speed
40 ft.
Senses
Passive Perception 13
Immunities
Cold
Languages
Giant
Challenge Rating
8 (3,900 XP)
Proficiency bonus
+3
Saving throw proficiencies
Constitution, Wisdom, Charisma
Skill proficiencies
Athletics, Perception
Ability scores
STR
DEX
CON
INT
WIS
CHA
23+6
9-1
21+5
9-1
10+0
12+1
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
Bonus Actions
War Cry (Recharge 5–6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.