Ancient Bronze Dragon [1/2]Dragon · CR 22
Ancient Bronze Dragon [1/2]Gargantuan Dragon (Metallic), Lawful Good
STR29+9DEX10+0CON27+8INT18+4WIS17+3CHA25+7
AC22HP444CR22SPD40 ft., Fly 80 ft., Swim 40 ft.
TRAITS
Amphibious

The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

ACTIONS
Multiattack

The dragon makes three Rend attacks. It can replace one attack with a use of (A) Repulsion Breath or (B) Spellcasting to cast Guiding Bolt (level 2 version).

Ancient Bronze Dragon [2/2]Dragon · CR 22
Ancient Bronze Dragon [2/2]Gargantuan Dragon (Metallic), Lawful Good
ACTIONS (cont.)
Rend

Melee Attack Roll: +16, reach 15 ft. Hit: 18 (2d8 + 9) Slashing damage plus 9 (2d8) Lightning damage.

Lightning Breath (Recharge 5–6)

Dexterity Saving Throw: DC 23, each creature in a 120-foot-long, 10-foot-wide Line. Failure: 82 (15d10) Lightning damage. Success: Half damage.

Repulsion Breath

Strength Saving Throw: DC 23, each creature in a 30-foot Cone. Failure: The target is pushed up to 60 feet straight away from the dragon and has the Prone condition.

LEGENDARY ACTIONS
Legendary Action Uses: 3 (4 in Lair)

Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Guiding Light

The dragon uses Spellcasting to cast Guiding Bolt (level 2 version).

Pounce

The dragon moves up to half its Speed, and it makes one Rend attack.

Thunderclap

Constitution Saving Throw: DC 22, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 120 feet. Failure: 13 (3d8) Thunder damage, and the target has the Deafened condition until the end of its next turn.

Ancient Bronze Dragon [1/4]
Gargantuan Dragon (Metallic), Lawful Good
22
22Armor Class
444Hit Points
40 ft., Fly 80 ft., Swim 40 ft.Speed
STR29+9
DEX10+0
CON27+8
INT18+4
WIS17+3
CHA25+7

Initiative. +14

Senses. Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 27

Immunities. Lightning

Languages. Common, Draconic

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Dragon
Monster card
Ancient Bronze Dragon [2/4]
Gargantuan Dragon (Metallic), Lawful Good
22
22Armor Class
444Hit Points
40 ft., Fly 80 ft., Swim 40 ft.Speed
STR29+9
DEX10+0
CON27+8
INT18+4
WIS17+3
CHA25+7

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Repulsion Breath or (B) Spellcasting to cast Guiding Bolt (level 2 version).

Rend. Melee Attack Roll: +16, reach 15 ft. Hit: 18 (2d8 + 9) Slashing damage plus 9 (2d8) Lightning damage.

Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 23, each creature in a 120-foot-long, 10-foot-wide Line. Failure: 82 (15d10) Lightning damage. Success: Half damage.

Repulsion Breath. Strength Saving Throw: DC 23, each creature in a 30-foot Cone. Failure: The target is pushed up to 60 feet straight away from the dragon and has the Prone condition.

Spellcasting. The dragon casts one of the following spells,

Dragon
Monster card
Ancient Bronze Dragon [3/4]
Gargantuan Dragon (Metallic), Lawful Good
22
22Armor Class
444Hit Points
40 ft., Fly 80 ft., Swim 40 ft.Speed
STR29+9
DEX10+0
CON27+8
INT18+4
WIS17+3
CHA25+7

Actions (cont.)

requiring no Material components and using Charisma as the spellcasting ability (spell save DC 22, +14 to hit with spell attacks): At Will: Detect Magic, Guiding Bolt (level 2 version), Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Speak with Animals, Thaumaturgy 1/Day Each: Detect Thoughts, Control Water, Scrying, Water Breathing

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the

Dragon
Monster card
Ancient Bronze Dragon [4/4]
Gargantuan Dragon (Metallic), Lawful Good
22
22Armor Class
444Hit Points
40 ft., Fly 80 ft., Swim 40 ft.Speed
STR29+9
DEX10+0
CON27+8
INT18+4
WIS17+3
CHA25+7

Legendary Actions (cont.)

start of each of its turns.

Guiding Light. The dragon uses Spellcasting to cast Guiding Bolt (level 2 version).

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Thunderclap. Constitution Saving Throw: DC 22, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 120 feet. Failure: 13 (3d8) Thunder damage, and the target has the Deafened condition until the end of its next turn.

Dragon
Monster card

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Ancient Bronze Dragon — printable monster card

Gargantuan Dragon (Metallic), Lawful Good

  • CR 22
  • Dragon
  • Gargantuan

Full stat block

Armor Class
22
Hit Points
444
Initiative
+14
Speed
40 ft., Fly 80 ft., Swim 40 ft.
Senses
Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 27
Immunities
Lightning
Languages
Common, Draconic
Challenge Rating
22 (41,000 XP)
Proficiency bonus
+7
Saving throw proficiencies
Dexterity, Wisdom
Skill proficiencies
Insight, Stealth, Perception (expertise)
Ability scores
STR DEX CON INT WIS CHA
29 +9 10 +0 27 +8 18 +4 17 +3 25 +7

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Repulsion Breath or (B) Spellcasting to cast Guiding Bolt (level 2 version).

Rend. Melee Attack Roll: +16, reach 15 ft. Hit: 18 (2d8 + 9) Slashing damage plus 9 (2d8) Lightning damage.

Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 23, each creature in a 120-foot-long, 10-foot-wide Line. Failure: 82 (15d10) Lightning damage. Success: Half damage.

Repulsion Breath. Strength Saving Throw: DC 23, each creature in a 30-foot Cone. Failure: The target is pushed up to 60 feet straight away from the dragon and has the Prone condition.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 22, +14 to hit with spell attacks): At Will: Detect Magic, Guiding Bolt (level 2 version), Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Speak with Animals, Thaumaturgy 1/Day Each: Detect Thoughts, Control Water, Scrying, Water Breathing

Legendary Actions

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Guiding Light. The dragon uses Spellcasting to cast Guiding Bolt (level 2 version).

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Thunderclap. Constitution Saving Throw: DC 22, each creature in a 20-foot-radius Sphere centered on a point the dragon can see within 120 feet. Failure: 13 (3d8) Thunder damage, and the target has the Deafened condition until the end of its next turn.

See also