This wand has 7 charges. Spells. While holding the wand, you can cast one of the spells (save DC 15) on the following table from it. The table indicates how many charges you must expend to cast the spell.
Spell
Charge
Cost
Command ("flee" or "grovel" only)
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.
Fear (60-foot Cone)
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Wand
Magic item card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Wand of FearWand
RareRarity
YesAttunement
Requires AttunementProperties
This wand has 7 charges. Spells. While holding the wand, you can cast one of the spells (save DC 15) on the following table from it. The table indicates how many charges you must expend to cast the spell.
Spell
Charge
Cost
Command ("flee" or "grovel" only)
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.
Fear (60-foot Cone)
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
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At a glance
Item type
Wand
Category
Wand
Rarity
Rare
Attunement
Attunement required
Properties
Requires Attunement
Full description
This wand has 7 charges. Spells. While holding the wand, you can cast one of the spells (save DC 15) on the following table from it. The table indicates how many charges you must expend to cast the spell.
Spell
Charge
Cost
Command ("flee" or "grovel" only)
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.