Staff of Swarming Insects — printable magic item

Staff

  • Staff
  • Rare
  • Attunement required
Staff of Swarming InsectsStaff · Rare
Staff of Swarming InsectsStaff
RarityRareAttun.YesPropsRequires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard

This staff has 10 charges. Insect Cloud. While holding the staff, you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily

Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge

Cost

Giant Insect

Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Insect Plague

Staff of Swarming Insects [1/2]
Staff
RareRarity
YesAttunement
Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or WizardProperties

This staff has 10 charges. Insect Cloud. While holding the staff, you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily

Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge

Cost

Giant Insect

Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a

Staff
Magic item card
Staff of Swarming Insects [2/2]
Staff
RareRarity
YesAttunement
Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or WizardProperties

swarm of insects consumes and destroys the staff, then disperses.

Insect Plague

Staff
Magic item card

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At a glance

Item type
Staff
Category
Staff
Rarity
Rare
Attunement
Attunement required
Properties
Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard

Full description

This staff has 10 charges. Insect Cloud. While holding the staff, you can take a Magic action and expend 1 charge to cause a swarm of harmless flying insects to fill a 30foot Emanation originating from you. The insects remain for 10 minutes, making the area Heavily

Obscured for creatures other than you. A strong wind (like that created by Gust of Wind) disperses the swarm and ends the effect. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC and spell attack modifier. The table indicates how many charges you must expend to cast the spell.

Spell Charge

Cost

Giant Insect

Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.

Insect Plague

See also