Defender — printable magic item

Weapon

  • Weapon
  • Legendary
  • Attunement required
DefenderWeapon · Legendary
DefenderWeapon
RarityLegendaryAttun.YesPropsAny Melee Weapon — Requires Attunement

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.

Defender
Weapon
LegendaryRarity
YesAttunement
Any Melee Weapon — Requires AttunementProperties

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.

Weapon
Magic item card

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At a glance

Item type
Weapon
Category
Weapon
Rarity
Legendary
Attunement
Attunement required
Properties
Any Melee Weapon — Requires Attunement

Full description

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. The first time you attack with the weapon on each of your turns, you can transfer some or all of the weapon’s bonus to your Armor Class. For example, you could reduce the bonus to your attack rolls and damage rolls to +1 and gain a +2 bonus to Armor Class. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the weapon to gain a bonus to AC from it.

See also