If the swarm has a Climb Speed, the swarm can climb difficult surfaces, including along ceilings, without needing to make an ability check.
The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Poison damage, or 3 (1d4 + 1) Poison damage if the swarm is Bloodied.
Initiative. +1
Senses. Blindsight 30 ft.; Passive Perception 8
Resistances. Bludgeoning, Piercing, Slashing
Immunities. Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Languages. None
Traits
Spider Climb. If the swarm has a Climb Speed, the swarm can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain Hit Points or
Traits (cont.)
gain Temporary Hit Points.
Actions
Bites. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Poison damage, or 3 (1d4 + 1) Poison damage if the swarm is Bloodied.
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Swarm of Insects — printable tent card
Medium Swarm of Tiny Beasts, Unaligned
Full stat block
- Armor Class
- 11
- Hit Points
- 19
- Initiative
- +1
- Speed
- 20 ft., Climb or Fly 20 ft. (GM’s choice)
- Senses
- Blindsight 30 ft.; Passive Perception 8
- Resistances
- Bludgeoning, Piercing, Slashing
- Immunities
- Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
- Languages
- None
- Challenge Rating
- 1/2 (100 XP)
- Proficiency bonus
- +2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 -4 | 13 +1 | 14 +2 | 1 -5 | 7 -2 | 1 -5 |
Traits
Spider Climb. If the swarm has a Climb Speed, the swarm can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Bites. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Poison damage, or 3 (1d4 + 1) Poison damage if the swarm is Bloodied.