Giant RatBeast · CR 1/8
Giant RatSmall Beast, Unaligned
STR7-2DEX16+3CON11+0INT2-4WIS10+0CHA4-3
AC13HP7CR1/8SPD30 ft., Climb 30 ft.
TRAITS
Pack Tactics

The rat has Advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

ACTIONS
Bite

Melee Attack Roll: +5, reach 5 feet. Hit: 5 (1d4 + 3) Piercing damage.

Giant Rat
Small Beast, Unaligned
1/8
13Armor Class
7Hit Points
30 ft., Climb 30 ft.Speed
STR7-2
DEX16+3
CON11+0
INT2-4
WIS10+0
CHA4-3

Initiative. +3

Senses. Darkvision 60 ft.; Passive Perception 12

Languages. None

Traits

Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 feet. Hit: 5 (1d4 + 3) Piercing damage.

Beast
Monster card

A tent card folds in half: the name faces the players, the stat block faces you.

Pick “Save as PDF” as the destination in the print dialog.

Giant Rat — printable tent card

Small Beast, Unaligned

  • CR 1/8
  • Beast
  • Small

Full stat block

Armor Class
13
Hit Points
7
Initiative
+3
Speed
30 ft., Climb 30 ft.
Senses
Darkvision 60 ft.; Passive Perception 12
Languages
None
Challenge Rating
1/8 (25 XP)
Proficiency bonus
+2
Saving throw proficiencies
Dexterity
Skill proficiencies
Perception
Ability scores
STR DEX CON INT WIS CHA
7 -2 16 +3 11 +0 2 -4 10 +0 4 -3

Traits

Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 feet. Hit: 5 (1d4 + 3) Piercing damage.

See also