BoarBeast · CR 1/4
BoarMedium Beast, Unaligned
STR+113
DEX+011
CON+214
INT-42
WIS-19
CHA-35
AC11
HP13
CR1/4
SPD40 ft.

TRAITS

Bloodied FuryWhile Bloodied, the boar has Advantage on attack rolls.

ACTIONS

GoreMelee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.

BoarMedium Beast, Unaligned
CR1/4
11Armor Class
13Hit Points
40 ft.Speed
STR13+1
DEX11+0
CON14+2
INT2-4
WIS9-1
CHA5-3

Initiative. +0

Senses. Passive Perception 9

Languages. None

Traits

Bloodied Fury. While Bloodied, the boar has Advantage on attack rolls.

Actions

Gore. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.

SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com
Beast
Monster card
SRD 5.2.1 · CC BY 4.0 · bluedungeoncraft.com

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Pick “Save as PDF” as the destination in the print dialog.

Boar — printable tent card

Medium Beast, Unaligned

  • CR 1/4
  • Beast
  • Medium

Full stat block

Armor Class
11
Hit Points
13
Initiative
+0
Speed
40 ft.
Senses
Passive Perception 9
Languages
None
Challenge Rating
1/4 (50 XP)
Proficiency bonus
+2
Ability scores
STR DEX CON INT WIS CHA
13 +1 11 +0 14 +2 2 -4 9 -1 5 -3

Traits

Bloodied Fury. While Bloodied, the boar has Advantage on attack rolls.

Actions

Gore. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.

See also